Showing posts with label Marvel Comics. Show all posts
Showing posts with label Marvel Comics. Show all posts

Friday, July 15, 2011

Let My Ninjas Live

It's something I've seen and heard more times than I care to remember, and it's popped up a lot recently since Lorenzo di Bonaventura described the next G.I. JOE movie by saying, "Well, the ninja fans are going to love it." I'm talking about anti-nijaism among some G.I. JOE fans. It's not enough to say, "I don't like ninjas," either. A tactic employed by those with an anti-ninja agenda is to repeatedly use words like "we" and "us," presuming to speak for the entire fandom with their complaints.

We don't like ninjas. We want JOE to be pure military! Ninjas don't even exist, and how can we enjoy G.I. JOE if it's not bound by strict realism? We hated it when Snake-Eyes was revealed to be a ninja. Who gave Hasbro the right to change one of our favorite characters without consulting us? The fans don't like ninjas! This isn't what we want!

Like a politician saying, "what the American people want," instead of, "what my party wants," these purveyors of anti-ninjaite rhetoric would have you believe all G.I. JOE fans are united in a bond of hatred. The way they tell it, "we" want all soldiers, all the time. Some want more, though, and it's time for those of us who accept and even embrace ninjas to stand up and be heard (or read, as the case may be). Like it or not, ninjas are a huge part of the G.I. JOE vs. Cobra mythology, and that was established as early as G.I. JOE #10 when we first learned of Snake-Eyes' ninjatastic past.

Arashikage Dojo
Enter the ninja.

Ninjas were a significant part of A Real American Hero for the overwhelming majority of its wildly successful run in the '80s. Why did they have to change Snake-Eyes from the commando all of us loved to a ninja? That's not what we wanted! I don't think "we" were having the same adventures with our toys as kids. Snake-Eyes was already my favorite JOE, but learning that he was an American ninja just made him even cooler. And you know what? He's still a commando, only he's extra awesome, because he's a ninja commando. I wouldn't have found G.I. JOE to be nearly as captivating if it wasn't for the villains in absurd costumes, biker gangs, and yes, the ninjas. All these elements helped G.I. JOE become more than just a line of toy soldiers.

A preference for the military aspect of G.I. JOE isn't surprising, but it's pointless to pretend like G.I. JOE would even still be G.I. JOE without the ninjas, the Dreadnoks, or Cobra. These are all vital ingredients that made the property what it is. You know what wasn't? Realism! If anyone wants a straight, no-nonsense line of military action figures, I'd recommend these. They're very nice, but I'd be more inclined to collect them if they had some (lots of) ninjas.

No one has to be an anti-ninjaite. It's never too late to let go of the prejudices and hate. Anyone can still learn to think of ninjas like Snake-Eyes, Storm Shadow, Jinx, and Kamakura as badasses, which they fucking are. Many of us love the ninja aspect of the JOE universe just as much as the military theme, and we wouldn't be as enthusiastic about the brand without them. Somewhere deep inside each and every one of us is an inner child who once played with throwing stars from the army surplus store because our parents were irresponsible, awesome, or both. Who wouldn't like to set that recklessly unsupervised kid free? Doesn't he - or she- deserve to come out and play in a world with ninjas?

So until next time, Yo Ninja!

Ninjas!
How many ninjas is too many? Trick question. You can never have too many ninjas.

Tuesday, March 08, 2011

The Hard Truth About Comic and Toy Geeks

Back in 2004, Chris Rock recorded his Grammy-winning Never Scared album and HBO special in Washington, D.C. He spent some time joking about relationships and women in particular, but when I listen to his jokes, I can't help hearing the whining voices of comic fans and toy collectors instead. And since it's Chris Rock in the video, it's probably not safe for your office.


Just substitute collectors or fans for women and tell me you don't hear a familiar tune. Any rational fan who takes time out of his/her day to talk toys on the interweb will soon begin to suspect that those of us who actually enjoy our hobby are in the minority. And forget about comic book fans, who so often come off more as detractors than fans. I'm not so sure that the guys and gals having fun really are a minority, but the people having anything but fun are certainly loud enough to drown out everyone else at times. The hard truth about comic and toy geeks is that many are more interested in collecting reasons to complain than collecting, you know, comics and toys.

Why did DC kill so-and-so? They're always killing my favorite characters! I hate this shit!

Why did Marvel bring so-and-so back to life? Why can't they leave dead characters dead? I hate this shit!

Why are there so many different covers that I don't even have to buy? They're so greedy. I hate this shit!

Why do I have to buy so many books just to keep up with the continuity? I can't afford all this. All they care about is money. I hate this shit!

Why do they release so many books that don't affect the larger continuity? I don't want to read anything that's not important. I hate this shit!

Why does Hasbro reuse so many parts and release so many repaints I'm in no way obligated to purchase? I hate this shit!

Why doesn't Mattel make more new characters with existing tooling? I hate this shit!

I went to the store and some scalper had already bought all the new figures. Why can't they leave some of what they want to buy and got to first for other people? I hate this shit!

Why doesn't my comic book store have more back issues? I don't want to look at toys and statues. I hate this shit!

Why does my comic book store waste so much space on back issues? I'll buy trades if I want to read old ass stories. I hate this shit!

Why is so-and-so writing Superman? He doesn't know how to write Superman! I hate this shit!

Why is this web site covering independent titles? I'm not interested in books that aren't about superheroes. I hate this shit!

Why doesn't my store always have what I want in stock when I walk into the toy aisles? Hasbro and/or Mattel suck! I hate this shit!

Why does Hasbro short-pack the army builders? I'm sick of never finding the twenty of one figure that I want at the first store I check. I hate this shit!

Why does Hasbro put so many army builders in one case? I'm sick of seeing them clogging up the pegs. I hate this shit!

Why do Mattel's figures have so little articulation? I can't put my toys in ballet poses if the toes aren't articulated. I hate this shit!

Why do Hasbro's figures have so much articulation? All these joints are confusing me. I hate this shit!

Why doesn't Mattel pack more accessories with their figures? Why can't we get a little value for our money? I hate this shit!

Why does Hasbro pack so many accessories with their figures? They come with more than they can hold or carry. I can't stand having display options or getting more value. I hate this shit!

Why is this artist drawing Batman? His style is too cartoony. I hate this shit!

Why is this artist drawing X-Men? Her style is too realistic. I hate this shit!

Why is what I want a convention exclusive? Why can't I get all the same things everyone else gets without so much as getting off my ass? I hate this shit!

Why does Hasbro charge so much for new vehicles? I'm waiting for these to go on clearance before I buy them. I hate this shit!

Why doesn't Mattel make more vehicles for the few of us who will actually pay full price for them? I hate this shit!

Why do toys cost so much now? Why should I have to pay for the rising cost of labor and materials? They should eat that and make less profit. I hate this shit!

Why aren't these toys painted and assembled perfectly every time? They should all be made in America without increasing prices. I hate this shit!

Why was my favorite comic that I illegally downloaded every month canceled? I hate this shit!

Why is my favorite action figure line ending five years after the final episode of its corresponding cartoon aired? I hate this shit!

And so on, and so on, and so on, ad nauseam.

Wednesday, July 28, 2010

Friday, April 30, 2010

Get Ready For G.I. JOE: A Real American Hero #155½

As I mentioned a couple of weeks ago when discussing Hasbro's position on the DDP G.I. JOE comics, IDW Publishing gives us G.I. JOE: A Real American Hero #155½ for Free Comic Book Day tomorrow. Larry Hama returns to the continuity he created fifteen years after the book ended, teaming up with artist Agustin Padilla. You can check out a six-page preview of the book over on Newsarama. It will lead to a new ongoing series, starting with issue #156.

While I'm still not thrilled about the DDP stories being tossed to the side, I'm definitely psyched about the chance to read new Larry Hama stories rooted in the old continuity. I like IDW's G.I. JOE Origins, especially the killer covers by Tom Feister, but I stopped buying the main title after six or seven issues. While Hama managed to make his part of the reboot fun, Chuck Dixon was on a mission to put me to sleep, and he was hellbent on completing that objective. I wasn't completely put off by the idea of a reboot, but the execution was severely lacking in entertainment value. I've enjoyed some of Dixon's Bat-work in the past (some, but certainly not all), but he's never been anything special. If anything, he's a third-tier writer, but he's managed to come up with a good story here and there. When it comes to writing G.I. JOE, though, he was never right for the job. It's not that his writing is bad; it's just utterly uninteresting. Andy Schmidt says it's, "geared more towards adults," than the DDP books were, but I beg to differ. Insomniacs are adults who should consider investing in the TPB collections of IDW's G.I. JOE issues, but if IDW ever wants me to start buying their main title again, the best place to start would be replacing Chuck Dixon yesterday.

But enough about the guy who isn't right for the job, because the guy who is right for it returns tomorrow. Here's an interview with Mr. Hama on CBR to whet your appetite. Welcome back, Larry!

Friday, August 21, 2009

Ten Reasons Why The Rise Of Cobra Was Better Than G.I. JOE: Resolute

Before I begin with this list, I'd like to preface this entry with two notes and a warning.

First of all, I'm a big fan of Warren Ellis' work, and not just his comics. His episode of Justice League Unlimited, "Dark Heart," was fantastic. Ellis is an extraordinarily gifted writer, and one I count among my favorites. Having said that, I'm not sure if he was right for this job, or if he just phoned it in without taking it very seriously. Maybe the "webisode" micro-series format created a problem, or perhaps Sam Register, Ruiner Of All That Is Good, had too much influence over the final product. Whatever the case may be, this is not an indictment of Ellis' ability.

Secondly, I thoroughly enjoyed the animation and most of the character designs in G.I. JOE: Resolute. Joaquim Dos Santos is another master of his craft, but like Ellis, I felt his talents were wasted on this project. When I first saw this collaboration announced, I honestly believed that Resolute would be the best G.I. JOE release of 2009. I don't know that my initial assumption could have been more off the mark.

As for the warning, if you still haven't seen either of these, and you plan to do so eventually, stop reading. I'm not going to hide spoiler text, so proceed at your peril. With that out of the way, I give you Ten Reasons Why The Rise Of Cobra Was Better Than G.I. JOE: Resolute:

10) Hawk was in command. For whatever reason, Hawk was totally MIA in Resolute. The whole, "Duke is in charge," aspect of the Sunbow series was one of the many things I hated about it, and here he was, right back in command of the whole goddamn team. Aside from a couple of elements involving the history of Snake-Eyes and Storm Shadow and a reference to (the wrong) Springfield, this thing seemed to be catering to fans of the 1980s cartoon from the very start. For people who grew up with the Sunbow episodes as their idea of what G.I. JOE is, I'll admit that Resolute was an improvement, but that's really not saying much. Maybe fans of the show were predisposed to being more easily entertained by this stuff, but as a Hama fan, it was an absolute letdown.

9) Stephen Sommers didn't pussy out when it came time to kill one off the good guys (er, girls). Just after Scarlett's audition for CSI: Washington in Resolute, we see an explosion on the U.S.S. Flagg, followed by the revelation that a well-known JOE had been killed while on guard duty. That JOE was Bazooka, who was killed off-screen by Storm Shadow. In fact, agents of Cobra (aside from Major Bludd, who also died off-screen) are the only named characters who die in front of the audience. We never see a JOE, or even an anonymous civilian, die on-screen. Why? Well, a lot of it probably has to do with the fact that Resolute Cobra Troopers are about as effective with their weapons as the Stormtroopers in STAR WARS. Several of them miss Duke and Scarlett at very close range. It was like I'd suddenly been transported back to the '80s, despite promises of "grown-up" G.I. JOE animation. When it came time to kill off Cover Girl in The Rise Of Cobra, though, Sommers didn't hold back. His Zartan stabbed her right in the back and on through the screen of her large tablet-thingy. Sure, Resolute was violent, but with the absurd amount of poor aim and the completely one-sided battles, the violence it did showcase seemed forced. Violence for the sake of violence does not make for an entertaining experience.

8) No one confused the stratosphere for a fucking tunnel. Seriously, when G.I. JOE has a job that requires sending someone halfway to outer space, just how the hell does Tunnel Rat draw that duty? And was it really even necessary for him to float up there to apply his "power surge" cure-all? With all the technology used in this story, couldn't we come up with something that wouldn't require sending the wrong guy on a balloon ride twenty or thirty miles up in the air? Okay, just to avoid any future confusion, anyone who's not sure of the difference can use this diagram (original located here):

not a tunnel
7) Duke wasn't doing his Wolverine impression. Seriously, I like Steve Blum's work, and the guy has plenty of range. Why, though, does his Duke sound exactly like his Logan? If you've seen Hulk Vs. or Wolverine and the X-Men (and you should if you haven't), or even played any recent Marvel-based video games, it's fairly distracting.

6) Snake-Eyes wasn't Duke's bitch. In The Rise Of Cobra, it was all Duke could manage to get Snake-Eyes on the ground with a cheap shot during a sparring match. Duke needed that Delta Six accelerator suit just to keep up with Snake-Eyes. In Resolute, Duke's grumpy glare and, "You be ready when we need you," shit is exactly the time for Snake-Eyes to give a look that says, "I'm going to do what I need to do, and I'll be ready when I'm good and goddamn ready, Duke. And hey, if you don't like it, I can go ninja upside your stupid face." That's all Snake-Eyes needs to convey that message, just a look. From behind a mask. And don't even get me started on the bizarre crossbreeding of continuities where Duke punks Snake-Eyes out with Scarlett, guilting her into choosing to be with him before Snake-Eyes even leaves the room. Why the need to cut Snake-Eyes' nuts off in Resolute? Just to make Duke look tougher?

5) Cobra Commander managed to be sinister. Joseph Gordon-Levitt's Cobra Commander was infinitely more minacious than the imbecilic portrayal in Resolute. Despite excusing past failures by saying, "it suited (him) once to appear weak and cowardly," in order to "motivate" his subordinates to "think," what does the Resolute Cobra Commander do when the chips are down? He massacres his own followers and locks himself in a panic room. After telling Duke he won't be able to stop Cobra's doomsday device du jour from firing, Duke apparently locates a convenient deus ex machina in the form of a switch that redirects the weapon. Right at Cobra headquarters. Can't stop it, but you can aim it right at us! Oy vey. Gordon-Levitt's character exuded scary and threatening, delivering a competent Commander that can be taken seriously.

4) Destro and Baroness actually did stuff. Resolute transformed two of the most compelling, interesting personalities of the entire mythos into a wannabe, Bonnie-and-Clyde-style duo of common thugs, their sole purpose in the story being guard duty over a building and a group of hostages. Destro was actually shown to be an arms dealer with a grudge against his client states in The Rise Of Cobra, and Baroness turned out to be more than just his tagalong/sidekick/lover. ROC Destro is a convincing villain; Resolute Destro says, "Aw, that's just bloody cheating."

3) Arnold Vosloo's Zartan, scripted perfectly by Stuart Beattie and performed flawlessly by Vosloo, was a completely enjoyable character. He was exactly what a villain should be, cold and calculating, a creepy sociopath who makes the audience have a good time with all the awful things he does. Beattie gave him a trademark whistle, which even gives you a good chuckle immediately after you realize the guy probably murdered the President of the United States. The Zartan of Resolute was shallow and one-dimensional, more of a minor plot obstacle than a character. It was glaringly obvious that absolutely no thought went into his inclusion beyond, "Oh, yeah, get the guy who can blend into his surroundings into the story." What was Zartan's contribution? Stereotypical monologuing until he gets shot in the back in the most intellectually lazy scene of the entire affair.

"I like the idea of living in a world where I can kill anyone I like, any time I like. I don't need the money; I just need the killin'." Fuck's sake, that's garbage. It's not at all true to any previous depiction of the character, either.

2) Storm Shadow was not portrayed as a whining, petulant child in The Rise Of Cobra. His bitching and whining in the animation is rivaled only by the bitching and whining of obnoxious "fans" who insist that The Rise Of Cobra "insulted" the source material and ruined their childhood memories. Going back to the original Marvel series from the '80s, and even in the awful Sunbow cartoons, Storm Shadow was always an honorable warrior. Always. There were no exceptions. He was never a pathetic, sniveling twat who would conspire in his own uncle's assassination, simply because the man refused to share a dangerous secret with him. His sole motivation in the non-flashback scenes of Resolute was his jealousy of Snake-Eyes, and his reason for becoming a terrorist in the first place was that Unkey Hardmaster didn't wuv him enough. Every aspect of this interpretation of Storm Shadow was an abject disappointment.

1) The Rise Of Cobra was fun. I don't mean it was, "turn off your brain," mindless action, like some critics have suggested. I mean the movie, the story, the characters, and the action were all fun. Resolute failed miserably in this department, crawling at a snail's pace and feeding its audience an overdose of unnecessary exposition. That's not to say Resolute needed more shooting or explosions, but it needed more something, as it was dreadfully boring. There was actually plenty of action, even if most of it was poorly executed. The problem was with the contrived story and phony dialogue that wrapped around the action.

Like pretty much everyone else who grew up with the G.I. JOE books published by Marvel Comics, I have a personal preference for those stories, and I would have been happier if The Rise Of Cobra had adhered more closely to them. What really matters when it comes to this sort of thing, though, is that a filmmaker gets the fundamentals right, and Stephen Sommers accomplished that. But hey, don't take my word for it. Listen to Larry Hama in this interview:

Quote:
I really like it. I mean, I like it for all the really sort of basic reasons. I think they were really true to the core of the characters. Scarlett seems like Scarlett. Snake-Eyes comes off as Snake-Eyes. Storm Shadow is Storm Shadow.

Compare that with what he had to say about Resolute:

Quote:
I read a couple of the scripts, and it just seemed like he really didn't understand the characters. I wasn't really interested. He didn't seem to also understand anything about military terminology or technology, for that matter, either. So I just turned myself off.

'Nuff said.

Ten Reasons Why The Rise Of Cobra Was Better Than G.I. JOE: Resolute

Tuesday, July 21, 2009

Sign Here, Please: Rod Whigham

Up next for me on Friday was Rod Whigham, artist on issues 31, 34-36, and 38-56 of Marvel Comics' 1980s G.I. JOE title. This was a great period for the book, and Mr. Whigham's art was a big influence on my ideas of what the property should be. While chatting with him, he mentioned wishing he'd done a better job with these books, but I loved every panel of every page. In fact, my display of loose 25th Anniversary/Modern Era G.I. JOE figures is going to consist mostly of a large diorama inspired by his artwork and Larry Hama's stories. I took a couple of my favorite issues, #45 and #46, to HeroesCon to have him sign.

G.I. JOE #45 signed by Rod Whigham

G.I. JOE #46 signed by Rod Whigham
It was a real treat to meet Mr. Whigham after so many years of enjoying his contributions to the G.I. JOE universe, especially when he was so friendly and outgoing with his fans.

Sign Here, Please: Rod Whigham

Friday, June 12, 2009

Seven Days in Sunny June

With just one week to go until HeroesCon 2009, the Event Schedule has been released, and here's a look at the DC Comics panels:

From the HeroesCon 2009 Event Schedule
Friday, June 19
2:00 PM
DC UNIVERSE | Room 213BCD
Join DC's Senior Story Editor Ian Sattler, Editor Brian Cunningham and countless DCU talent for a panel that's not to be missed. With "Blackest Night" looming, what lies ahead for your favorite universe? Find out here!

Saturday, June 20
1:00 PM
DC NATION | Room 213BCD
The NATION calls out once more to the DC Faithful! DC's Senior Story Editor Ian Sattler and Editor Brian Cunningham lead a list of A-list talent to talk all things DC. Come one, come all, the DC NATION welcomes you!

For anyone who may prefer an inferior universe, here's a look at the Marvel panels:

From the HeroesCon 2009 Event Schedule
Friday, June 19
1:00 PM
MARVEL COMICS :: PINT O' C.B. | Room 217BCD
He’s one of the most recognized persons in the comic industry, at the center of many things Marvel. He’s C.B. Cebulski, Writer and Marvel Talent Liaison, and he’s joined by the top writers in the industry to take on all questions and drop a few surprise announcements! Join Brian Michael Bendis (Ultimate Spider-Man), Matt Fraction (Invincible Iron Man), Ed Brubaker (Captain America), Mark Waid (Amazing Spider-Man) and more!

Saturday, June 20
2:00 PM
MARVEL: DARK REIGN | Room 217BCD
He lost, they won. They are the new Masters of the Marvel Universe, and they are NOT nice people. The villains finally have their day, now hear from the folks pulling the strings what happens next. This panel will have the announcement of the next big chapter in Marvel history, so be there for it! Featuring Brian Michael Bendis (Dark Avengers, New Avengers), Matt Fraction (Dark Avengers/X-Men), Jonathan Hickman (Secret Warriors), and editor Jeanine Schaefer.

And on the G.I. JOE front, Herbe Trimpe was added to the guest list on Tuesday. Mr. Trimpe was the artist on issues #1, 3, 4, 6, 7, and 8 of the original Marvel series.

And while you're at the show, be sure to stop by booth #145 and check out the local Charlotte artists of the God City crew.

Jennifer & Iron Man @ HeroesCon '08

Friday, June 05, 2009

The Milestone Mission

Two weeks and counting until HeroesCon '09, and I'm going through books and making lists of what I need to complete titles, or even just stories in some cases. In addition to supplementing my Marvel and DDP G.I. JOE collections, a big priority this year will be trying to finish off runs of several Milestone Media titles. I'm specifically trying to pick up the few issues of Blood Syndicate, Hardware, Icon, and Static that I'm still missing. I'd like to pick up some Xombi and Shadow Cabinet books, too, but I'm very close to full sets of the other four, so they'll be the focus of my search efforts.

Milestone Media Comics
With Static and other characters from the Milestone Dakotaverse making their way into the DCU, I'd like to get reacquainted with them, so I'll be looking to fill out the holes in my collection when the convention starts on June 19. I've gone through all of my single issues, so now it's on to my hardcovers and trade paperbacks to see what else I'll be trying to acquire.

Friday, March 13, 2009

All In The Family: Zartan

My favorite G.I. JOE character since his introduction in 1984, Zartan finally got the figure he deserved in 2007's 25th Anniversary line. While I loved my original as a kid (I detailed the experience of obtaining that figure on my Must-Haves For Collectors page), the older I got, the more annoyed I became with his appearance. The half shirt look is decidedly dated (to be polite about it), but even more ridiculous was the fact that his crop top body armor had short "sleeves" that weren't even connected to the torso piece. It made no sense, and the figure suffers greatly for it. That didn't change my feelings about the character or his story in the Marvel Comic title, but when Devil's Due Publishing got their hands on the G.I. JOE license, they gave Zartan a properly updated costume. Thankfully, and much to the chagrin of fans perpetually stuck in the '80s, it was something very similar to this look that Hasbro chose for Zartan in the 25th Anniversary line. It combines the chest armor with a long-sleeve shirt under it, making it much easier to take this assassin and master of disguise seriously. Hasbro later acquiesced to the kind of collectors who long for the days of Top Gun, Reaganomics, and hair mousse overdoses, releasing a second version last year. In my G.I. JOE universe, though, this is Zartan.

G.I. JOE 25th Anniversary Zartan
Got the two glocks with oowops, the bodies traced in chalk...

Hasbro also released three members of Zartan's gang, the Dreadnoks: Buzzer, Ripper, and Torch. As great as it is to have a modern era display of Zartan & the Dreadnoks, some key members are still missing. Classics like Monkeywrench, Road Pig, and Thrasher still haven't made it into the new line, but even more crucial are Zartan's siblings and offspring, Zarana, Zandar, and Zanya. After Hasbro repeatedly said no to the question of producing these characters, I took it upon myself to add Zartan's sister and daugther to my collection, anyway. Now I've never really done anything with action figure customizing, and I have all the artistic ability of a hyena after a week-long methamphetamine binge. With the combined limits of inexperience and being utterly devoid of talent, I knew this was going to be a challenge, but I gave it a shot. Over the next few days, I'll share the results of my efforts.

Zartan's bike is the Rollin' Thunder from Mattel's Hot Wheels 1:18 Moto line, with Cobra decals from ReproLabels.com.

Zartan is armed with two Glock 17s, available as the "Tactical" Automatic Pistol from Marauder "Gun-Runners".

All In The Family: Zartan

Related entries:
All In The Family: Zarana
All In The Family: Zanya
All In The Family: Conclusion

Wednesday, February 25, 2009

Sign Here, Please: Larry Hama

Having already been indoctrinated in the ways of the Force since just after my birth, I was introduced to something new at the age of five in 1982. That was the year I received my first G.I. JOE figures, Breaker and Snake-Eyes. Breaker was pretty cool, but not the most exciting toy in the world. Snake-Eyes, on the other hand, was more than just an ordinary soldier toy. He was dressed in all black, and he wore a mask. A soldier who wears a mask must be badass, right? I was intrigued, and it wasn't long before I realized there were monthly adventures to be followed in G.I. JOE from Marvel Comics. Issues #2-#10 held my attention (I didn't get a copy of #1 for a few years), but things really picked up in the teens. Characters like Destro, Dr. Venom, and Scar-Face were introduced. Betrayal occurs in the ranks of Cobra, and Baroness suffers for it. Something else happend when the series got to issue #21, though, a chapter without even a single word of dialogue. It had already been established that Snake-Eyes didn't speak, but this was a silent issue, and it introduced Storm Shadow, the Cobra ninja. Ninjas? Really? I was hooked.

I followed the series for years. Zartan and the Dreadnoks came next, and as the origins of Snake-Eyes, Storm Shadow, Zartan, and Cobra Commander were fleshed out, I grew increasingly eager for each month's new installment. When the animated series debuted in 1985, it was a tremendous disappointment. This cartoon was nothing like the comics I had been reading! '85 was also the year I really got into DC Comics. I had always loved Batman, and I already had several of the Super Powers figures, but the Super Friends and Super Friends: The Legendary Super Powers Show cartoons were the media fueling my interest. Once I read Crisis On Infinite Earths, I knew there was more to superheroes than what those shows could offer.

But even as I read titles with Batman, Superman, Firestorm, and the Justice League, it was G.I. JOE I read religiously. I could not miss an issue of that book. The stories weren't talking down to me like the animation was, they provided me with history and character development, and people actually got hit by bullets (not lasers!) in combat. This meant something to me. I didn't want to see parachutes every time an aircraft was lost in battle; I wanted consequences. Larry Hama, who wrote an amazing 149 of the 155 issues (in addition to over two dozen issues of G.I. JOE: Special Missions and most of the file cards from Hasbro's line of action figures), provided them.

It was Mr. Hama's work that most inspired me as a youth to take English and creative writing seriously in school, his storytelling that made me want to be a writer. I've only had one piece of fiction published, but I have managed to earn a living in the past as a proofreader and as a copywriter, and that likely would not be the case if I hadn't been so greatly influenced by Mr. Hama. When it was announced that he would be a guest the 2007 G.I. JOE Collectors' Convention in Atlanta, there was no way I was going to pass up the opportunity to meet a creator who'd had such an impact on me. Sure, I wanted to see the new 25th Anniversary action figures that were being shown for the first time, and I wanted to experience the convention itself, but my primary motivation in making the trip was a chance to meet Mr. Hama. I no longer have the G.I. JOE #21 I had as a kid, but I had replaced my old copy of G.I. JOE Yearbook #3, which contains the second silent story. I took it with me to Atlanta to have it signed by Mr. Hama.

Larry Hama: G.I. JOE Yearbook #3

After so many years of admiring his writing, meeting Mr. Hama, who was both friendly and humble, is a memory I will always keep with me.

There are several writers and artists I hope to meet at some point, creators like Frank Miller, Bruce Timm, Paul Dini, Jeph Loeb, Brad Meltzer, Tony Isabella, Grant Morrison, and Dennis O'Neil. I'm thinking of making the trip to NYCC next fall, so maybe I'll get a chance to scratch a couple of those guys off my list.

Sign Here, Please: Larry Hama